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-rw-r--r--src/common/network.c383
1 files changed, 383 insertions, 0 deletions
diff --git a/src/common/network.c b/src/common/network.c
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+++ b/src/common/network.c
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+/* X-Chat
+ * Copyright (C) 2001 Peter Zelezny.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+/* ipv4 and ipv6 networking functions with a common interface */
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <unistd.h>
+#include <glib.h>
+
+#include "../../config.h"				  /* grab USE_IPV6 and LOOKUPD defines */
+
+#define WANTSOCKET
+#define WANTARPA
+#define WANTDNS
+#include "inet.h"
+
+#define NETWORK_PRIVATE
+#include "network.h"
+
+#define RAND_INT(n) ((int)(rand() / (RAND_MAX + 1.0) * (n)))
+
+
+/* ================== COMMON ================= */
+
+static void
+net_set_socket_options (int sok)
+{
+	socklen_t sw;
+
+	sw = 1;
+	setsockopt (sok, SOL_SOCKET, SO_REUSEADDR, (char *) &sw, sizeof (sw));
+	sw = 1;
+	setsockopt (sok, SOL_SOCKET, SO_KEEPALIVE, (char *) &sw, sizeof (sw));
+}
+
+char *
+net_ip (guint32 addr)
+{
+	struct in_addr ia;
+
+	ia.s_addr = htonl (addr);
+	return inet_ntoa (ia);
+}
+
+void
+net_store_destroy (netstore * ns)
+{
+#ifdef USE_IPV6
+	if (ns->ip6_hostent)
+		freeaddrinfo (ns->ip6_hostent);
+#endif
+	free (ns);
+}
+
+netstore *
+net_store_new (void)
+{
+	netstore *ns;
+
+	ns = malloc (sizeof (netstore));
+	memset (ns, 0, sizeof (netstore));
+
+	return ns;
+}
+
+#ifndef USE_IPV6
+
+/* =================== IPV4 ================== */
+
+/*
+	A note about net_resolve and lookupd:
+
+	Many IRC networks rely on round-robin DNS for load balancing, rotating the list
+	of IP address on each query. However, this method breaks when DNS queries are
+	cached. Mac OS X and Darwin handle DNS lookups through the lookupd daemon, which
+	caches queries in its default configuration: thus, if we always pick the first
+	address, we will be stuck with the same host (which might be down!) until the
+	TTL reaches 0 or lookupd is reset (typically, at reboot). Therefore, we need to
+	pick a random address from the result list, instead of always using the first.
+*/
+
+char *
+net_resolve (netstore * ns, char *hostname, int port, char **real_host)
+{
+	ns->ip4_hostent = gethostbyname (hostname);
+	if (!ns->ip4_hostent)
+		return NULL;
+
+	memset (&ns->addr, 0, sizeof (ns->addr));
+#ifdef LOOKUPD
+	int count = 0;
+	while (ns->ip4_hostent->h_addr_list[count]) count++;
+	memcpy (&ns->addr.sin_addr,
+			ns->ip4_hostent->h_addr_list[RAND_INT(count)],
+			ns->ip4_hostent->h_length);
+#else
+	memcpy (&ns->addr.sin_addr, ns->ip4_hostent->h_addr,
+			  ns->ip4_hostent->h_length);
+#endif
+	ns->addr.sin_port = htons (port);
+	ns->addr.sin_family = AF_INET;
+
+	*real_host = strdup (ns->ip4_hostent->h_name);
+	return strdup (inet_ntoa (ns->addr.sin_addr));
+}
+
+int
+net_connect (netstore * ns, int sok4, int sok6, int *sok_return)
+{
+	*sok_return = sok4;
+	return connect (sok4, (struct sockaddr *) &ns->addr, sizeof (ns->addr));
+}
+
+void
+net_bind (netstore * tobindto, int sok4, int sok6)
+{
+	bind (sok4, (struct sockaddr *) &tobindto->addr, sizeof (tobindto->addr));
+}
+
+void
+net_sockets (int *sok4, int *sok6)
+{
+	*sok4 = socket (AF_INET, SOCK_STREAM, 0);
+	*sok6 = -1;
+	net_set_socket_options (*sok4);
+}
+
+void
+udp_sockets (int *sok4, int *sok6)
+{
+	*sok4 = socket (AF_INET, SOCK_DGRAM, 0);
+	*sok6 = -1;
+}
+
+void
+net_store_fill_any (netstore *ns)
+{
+	ns->addr.sin_family = AF_INET;
+	ns->addr.sin_addr.s_addr = INADDR_ANY;
+	ns->addr.sin_port = 0;
+}
+
+void
+net_store_fill_v4 (netstore *ns, guint32 addr, int port)
+{
+	ns->addr.sin_family = AF_INET;
+	ns->addr.sin_addr.s_addr = addr;
+	ns->addr.sin_port = port;
+}
+
+guint32
+net_getsockaddr_v4 (netstore *ns)
+{
+	return ns->addr.sin_addr.s_addr;
+}
+
+int
+net_getsockport (int sok4, int sok6)
+{
+	struct sockaddr_in addr;
+	int len = sizeof (addr);
+
+	if (getsockname (sok4, (struct sockaddr *)&addr, &len) == -1)
+		return -1;
+	return addr.sin_port;
+}
+
+#else
+
+/* =================== IPV6 ================== */
+
+char *
+net_resolve (netstore * ns, char *hostname, int port, char **real_host)
+{
+	struct addrinfo hints;
+	char ipstring[MAX_HOSTNAME];
+	char portstring[MAX_HOSTNAME];
+	int ret;
+
+/*	if (ns->ip6_hostent)
+		freeaddrinfo (ns->ip6_hostent);*/
+
+	sprintf (portstring, "%d", port);
+
+	memset (&hints, 0, sizeof (struct addrinfo));
+	hints.ai_family = PF_UNSPEC; /* support ipv6 and ipv4 */
+	hints.ai_flags = AI_CANONNAME;
+	hints.ai_socktype = SOCK_STREAM;
+
+	if (port == 0)
+		ret = getaddrinfo (hostname, NULL, &hints, &ns->ip6_hostent);
+	else
+		ret = getaddrinfo (hostname, portstring, &hints, &ns->ip6_hostent);
+	if (ret != 0)
+		return NULL;
+
+#ifdef LOOKUPD	/* See note about lookupd above the IPv4 version of net_resolve. */
+	struct addrinfo *tmp;
+	int count = 0;
+
+	for (tmp = ns->ip6_hostent; tmp; tmp = tmp->ai_next)
+		count ++;
+
+	count = RAND_INT(count);
+	
+	while (count--) ns->ip6_hostent = ns->ip6_hostent->ai_next;
+#endif
+
+	/* find the numeric IP number */
+	ipstring[0] = 0;
+	getnameinfo (ns->ip6_hostent->ai_addr, ns->ip6_hostent->ai_addrlen,
+					 ipstring, sizeof (ipstring), NULL, 0, NI_NUMERICHOST);
+
+	if (ns->ip6_hostent->ai_canonname)
+		*real_host = strdup (ns->ip6_hostent->ai_canonname);
+	else
+		*real_host = strdup (hostname);
+
+	return strdup (ipstring);
+}
+
+/* the only thing making this interface unclean, this shitty sok4, sok6 business */
+
+int
+net_connect (netstore * ns, int sok4, int sok6, int *sok_return)
+{
+	struct addrinfo *res, *res0;
+	int error = -1;
+
+	res0 = ns->ip6_hostent;
+
+	for (res = res0; res; res = res->ai_next)
+	{
+/*		sok = socket (res->ai_family, res->ai_socktype, res->ai_protocol);
+		if (sok < 0)
+			continue;*/
+		switch (res->ai_family)
+		{
+		case AF_INET:
+			error = connect (sok4, res->ai_addr, res->ai_addrlen);
+			*sok_return = sok4;
+			break;
+		case AF_INET6:
+			error = connect (sok6, res->ai_addr, res->ai_addrlen);
+			*sok_return = sok6;
+			break;
+		default:
+			error = 1;
+		}
+
+		if (error == 0)
+			break;
+	}
+
+	return error;
+}
+
+void
+net_bind (netstore * tobindto, int sok4, int sok6)
+{
+	bind (sok4, tobindto->ip6_hostent->ai_addr,
+			tobindto->ip6_hostent->ai_addrlen);
+	bind (sok6, tobindto->ip6_hostent->ai_addr,
+			tobindto->ip6_hostent->ai_addrlen);
+}
+
+void
+net_sockets (int *sok4, int *sok6)
+{
+	*sok4 = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
+	*sok6 = socket (AF_INET6, SOCK_STREAM, IPPROTO_TCP);
+	net_set_socket_options (*sok4);
+	net_set_socket_options (*sok6);
+}
+
+void
+udp_sockets (int *sok4, int *sok6)
+{
+	*sok4 = socket (AF_INET, SOCK_DGRAM, IPPROTO_UDP);
+	*sok6 = socket (AF_INET6, SOCK_DGRAM, IPPROTO_UDP);
+}
+
+/* the following functions are used only by MSPROXY and are not
+   proper ipv6 implementations - do not use in new code! */
+
+void
+net_store_fill_any (netstore *ns)
+{
+	struct addrinfo *ai;
+	struct sockaddr_in *sin;
+
+	ai = ns->ip6_hostent;
+	if (!ai) {
+		ai = malloc (sizeof (struct addrinfo));
+		memset (ai, 0, sizeof (struct addrinfo));
+		ns->ip6_hostent = ai;
+	}
+	sin = (struct sockaddr_in *)ai->ai_addr;
+	if (!sin) {
+		sin = malloc (sizeof (struct sockaddr_in));
+		memset (sin, 0, sizeof (struct sockaddr_in));
+		ai->ai_addr = (struct sockaddr *)sin;
+	}
+	ai->ai_family = AF_INET;
+	ai->ai_addrlen = sizeof(struct sockaddr_in);
+	sin->sin_family = AF_INET;
+	sin->sin_addr.s_addr = INADDR_ANY;
+	sin->sin_port = 0;
+	ai->ai_next = NULL;
+}
+
+void
+net_store_fill_v4 (netstore *ns, guint32 addr, int port)
+{
+	struct addrinfo *ai;
+	struct sockaddr_in *sin;
+
+	ai = ns->ip6_hostent;
+	if (!ai) {
+		ai = malloc (sizeof (struct addrinfo));
+		memset (ai, 0, sizeof (struct addrinfo));
+		ns->ip6_hostent = ai;
+	}
+	sin = (struct sockaddr_in *)ai->ai_addr;
+	if (!sin) {
+		sin = malloc (sizeof (struct sockaddr_in));
+		memset (sin, 0, sizeof (struct sockaddr_in));
+		ai->ai_addr = (struct sockaddr *)sin;
+	}
+	ai->ai_family = AF_INET;
+	ai->ai_addrlen = sizeof(struct sockaddr_in);
+	sin->sin_family = AF_INET;
+	sin->sin_addr.s_addr = addr;
+	sin->sin_port = port;
+	ai->ai_next = NULL;
+}
+
+guint32
+net_getsockaddr_v4 (netstore *ns)
+{
+	struct addrinfo *ai;
+	struct sockaddr_in *sin;
+
+	ai = ns->ip6_hostent;
+
+	while (ai->ai_family != AF_INET) {
+		ai = ai->ai_next;
+		if (!ai)
+			return 0;
+	}
+	sin = (struct sockaddr_in *)ai->ai_addr;
+	return sin->sin_addr.s_addr;
+}
+
+int
+net_getsockport (int sok4, int sok6)
+{
+	struct sockaddr_in addr;
+	int len = sizeof (addr);
+
+	if (getsockname (sok4, (struct sockaddr *)&addr, &len) == -1)
+		return -1;
+	return addr.sin_port;
+}
+
+#endif