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authorBerke Viktor <bviktor@hexchat.org>2012-09-30 19:33:46 +0200
committerBerke Viktor <bviktor@hexchat.org>2012-09-30 19:33:46 +0200
commitd168882a32462ed0a6c4f93549549973380e5356 (patch)
tree8148ba0eec6e5d9be685d70300a977d505d8eec0 /win32/deps/libpng/projects/vstudio/zlib.props
parentb192eecee2158810e9f42bb5ece1542750063f22 (diff)
Add libpng solution and release scripts
Diffstat (limited to 'win32/deps/libpng/projects/vstudio/zlib.props')
-rw-r--r--win32/deps/libpng/projects/vstudio/zlib.props46
1 files changed, 46 insertions, 0 deletions
diff --git a/win32/deps/libpng/projects/vstudio/zlib.props b/win32/deps/libpng/projects/vstudio/zlib.props
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+++ b/win32/deps/libpng/projects/vstudio/zlib.props
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+<?xml version="1.0" encoding="utf-8"?>

+<!--

+ * zlib.props - location of zlib source

+ *

+ * libpng version 1.5.12 - July 11, 2012

+ *

+ * Copyright (c) 1998-2011 Glenn Randers-Pehrson

+ *

+ * This code is released under the libpng license.

+ * For conditions of distribution and use, see the disclaimer

+ * and license in png.h

+

+ * You must edit this file to record the location of the zlib

+ * source code.

+ -->

+

+<Project ToolsVersion="4.0"

+   xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+	<PropertyGroup Label="Globals">

+    <!-- Place the name of the directory containing the source of zlib used for

+	 debugging in this property.

+

+         The directory need only contain the '.c' and '.h' files from the

+	 source.

+

+	 If you use a relative directory name (as below) then it must be

+	 relative to the project directories; these are one level deepers than

+	 the directories containing this file.

+

+	 If the version of zlib you use does not match that used when the

+	 distribution was built you will get warnings from pngtest that the zlib

+	 versions do not match.  The zlib version used in this build is recorded

+	 below:

+     -->

+		<ZLibSrcDir>..\..\..\..\zlib-1.2.5</ZLibSrcDir>

+	</PropertyGroup>

+	<ItemDefinitionGroup>

+		<ClCompile>

+			<AdditionalIncludeDirectories>..\..\..\..\build\$(Platform)\include</AdditionalIncludeDirectories>

+		</ClCompile>

+		<Link>

+			<!--AdditionalDependencies>zdll.lib</AdditionalDependencies-->

+			<AdditionalLibraryDirectories>..\..\..\..\build\$(Platform)\lib</AdditionalLibraryDirectories>

+		</Link>

+	</ItemDefinitionGroup>

+</Project>