diff options
author | Berke Viktor <bviktor@hexchat.org> | 2012-09-30 20:16:39 +0200 |
---|---|---|
committer | Berke Viktor <bviktor@hexchat.org> | 2012-09-30 20:16:39 +0200 |
commit | f8c7152785b0d75612436132133c6f96882451ee (patch) | |
tree | 59e5ac2176d3200559884e86b620781150653128 /win32/deps/glib/build/win32/vc11/glib-compile-resources.vcxproj | |
parent | d168882a32462ed0a6c4f93549549973380e5356 (diff) |
Add GLib solution and release scripts
Diffstat (limited to 'win32/deps/glib/build/win32/vc11/glib-compile-resources.vcxproj')
-rw-r--r-- | win32/deps/glib/build/win32/vc11/glib-compile-resources.vcxproj | 181 |
1 files changed, 181 insertions, 0 deletions
diff --git a/win32/deps/glib/build/win32/vc11/glib-compile-resources.vcxproj b/win32/deps/glib/build/win32/vc11/glib-compile-resources.vcxproj new file mode 100644 index 00000000..1a77ae06 --- /dev/null +++ b/win32/deps/glib/build/win32/vc11/glib-compile-resources.vcxproj @@ -0,0 +1,181 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{B0CDEC7F-DCE1-4F7E-B8A4-A3009C18FB2A}</ProjectGuid> + <RootNamespace>glibcompileresources</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <CharacterSet>Unicode</CharacterSet> + <WholeProgramOptimization>true</WholeProgramOptimization> + <PlatformToolset>v110</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v110</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <CharacterSet>MultiByte</CharacterSet> + <WholeProgramOptimization>true</WholeProgramOptimization> + <PlatformToolset>v110</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <CharacterSet>MultiByte</CharacterSet> + <PlatformToolset>v110</PlatformToolset> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="glib.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="glib.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="glib.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="glib.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <Optimization>Disabled</Optimization> + <AdditionalIncludeDirectories>..\..\..\gmodule;..\..\..\gio;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>_DEBUG;GIO_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <MinimalRebuild>true</MinimalRebuild> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Console</SubSystem> + <TargetMachine>MachineX86</TargetMachine> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <Optimization>Disabled</Optimization> + <AdditionalIncludeDirectories>..\..\..\gmodule;..\..\..\gio;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>_DEBUG;GIO_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <MinimalRebuild>true</MinimalRebuild> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <CompileAs>CompileAsC</CompileAs> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Console</SubSystem> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + <TargetMachine>MachineX64</TargetMachine> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <Optimization>MaxSpeed</Optimization> + <IntrinsicFunctions>true</IntrinsicFunctions> + <AdditionalIncludeDirectories>..\..\..\gmodule;..\..\..\gio;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>GIO_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> + <FunctionLevelLinking>true</FunctionLevelLinking> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Console</SubSystem> + <OptimizeReferences>true</OptimizeReferences> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <TargetMachine>MachineX86</TargetMachine> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <AdditionalIncludeDirectories>..\..\..\gmodule;..\..\..\gio;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>GIO_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <CompileAs>CompileAsC</CompileAs> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Console</SubSystem> + <OptimizeReferences>true</OptimizeReferences> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + <TargetMachine>MachineX64</TargetMachine> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\..\gio\glib-compile-resources.c" /> + <ClCompile Include="..\..\..\gio\gvdb\gvdb-builder.c" /> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="gio.vcxproj"> + <Project>{f3d1583c-5613-4809-bd98-7cc1c1276f92}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + <ProjectReference Include="glib.vcxproj"> + <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + <ProjectReference Include="gobject.vcxproj"> + <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + </ProjectReference> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> \ No newline at end of file |