diff options
author | SoniEx2 <endermoneymod@gmail.com> | 2021-04-09 07:19:03 -0300 |
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committer | SoniEx2 <endermoneymod@gmail.com> | 2021-04-09 07:19:03 -0300 |
commit | 0e752a6e215aee21dc73da097c3225495d54a5b6 (patch) | |
tree | b81be02cbf2f06aebf322ac4a5d014b44176bba5 /libotr/libgcrypt-1.8.7/cipher/keccak_permute_32.h | |
parent | 7754076c715285173311a1b6811ce377950e18a6 (diff) |
Add libotr/etc sources
Diffstat (limited to 'libotr/libgcrypt-1.8.7/cipher/keccak_permute_32.h')
-rw-r--r-- | libotr/libgcrypt-1.8.7/cipher/keccak_permute_32.h | 536 |
1 files changed, 536 insertions, 0 deletions
diff --git a/libotr/libgcrypt-1.8.7/cipher/keccak_permute_32.h b/libotr/libgcrypt-1.8.7/cipher/keccak_permute_32.h new file mode 100644 index 0000000..1ce42a4 --- /dev/null +++ b/libotr/libgcrypt-1.8.7/cipher/keccak_permute_32.h @@ -0,0 +1,536 @@ +/* keccak_permute_32.h - Keccak permute function (simple 32bit bit-interleaved) + * Copyright (C) 2015 Jussi Kivilinna <jussi.kivilinna@iki.fi> + * + * This file is part of Libgcrypt. + * + * Libgcrypt is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser general Public License as + * published by the Free Software Foundation; either version 2.1 of + * the License, or (at your option) any later version. + * + * Libgcrypt is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program; if not, see <http://www.gnu.org/licenses/>. + */ + +/* The code is based on public-domain/CC0 "keccakc1024/simple32bi/ + * Keccak-simple32BI.c" implementation by Ronny Van Keer from SUPERCOP toolkit + * package. + */ + +/* Function that computes the Keccak-f[1600] permutation on the given state. */ +static unsigned int +KECCAK_F1600_PERMUTE_FUNC_NAME(KECCAK_STATE *hd) +{ + const u32 *round_consts = round_consts_32bit; + const u32 *round_consts_end = round_consts_32bit + 2 * 24; + u32 Aba0, Abe0, Abi0, Abo0, Abu0; + u32 Aba1, Abe1, Abi1, Abo1, Abu1; + u32 Aga0, Age0, Agi0, Ago0, Agu0; + u32 Aga1, Age1, Agi1, Ago1, Agu1; + u32 Aka0, Ake0, Aki0, Ako0, Aku0; + u32 Aka1, Ake1, Aki1, Ako1, Aku1; + u32 Ama0, Ame0, Ami0, Amo0, Amu0; + u32 Ama1, Ame1, Ami1, Amo1, Amu1; + u32 Asa0, Ase0, Asi0, Aso0, Asu0; + u32 Asa1, Ase1, Asi1, Aso1, Asu1; + u32 BCa0, BCe0, BCi0, BCo0, BCu0; + u32 BCa1, BCe1, BCi1, BCo1, BCu1; + u32 Da0, De0, Di0, Do0, Du0; + u32 Da1, De1, Di1, Do1, Du1; + u32 Eba0, Ebe0, Ebi0, Ebo0, Ebu0; + u32 Eba1, Ebe1, Ebi1, Ebo1, Ebu1; + u32 Ega0, Ege0, Egi0, Ego0, Egu0; + u32 Ega1, Ege1, Egi1, Ego1, Egu1; + u32 Eka0, Eke0, Eki0, Eko0, Eku0; + u32 Eka1, Eke1, Eki1, Eko1, Eku1; + u32 Ema0, Eme0, Emi0, Emo0, Emu0; + u32 Ema1, Eme1, Emi1, Emo1, Emu1; + u32 Esa0, Ese0, Esi0, Eso0, Esu0; + u32 Esa1, Ese1, Esi1, Eso1, Esu1; + u32 *state = hd->u.state32bi; + + Aba0 = state[0]; + Aba1 = state[1]; + Abe0 = state[2]; + Abe1 = state[3]; + Abi0 = state[4]; + Abi1 = state[5]; + Abo0 = state[6]; + Abo1 = state[7]; + Abu0 = state[8]; + Abu1 = state[9]; + Aga0 = state[10]; + Aga1 = state[11]; + Age0 = state[12]; + Age1 = state[13]; + Agi0 = state[14]; + Agi1 = state[15]; + Ago0 = state[16]; + Ago1 = state[17]; + Agu0 = state[18]; + Agu1 = state[19]; + Aka0 = state[20]; + Aka1 = state[21]; + Ake0 = state[22]; + Ake1 = state[23]; + Aki0 = state[24]; + Aki1 = state[25]; + Ako0 = state[26]; + Ako1 = state[27]; + Aku0 = state[28]; + Aku1 = state[29]; + Ama0 = state[30]; + Ama1 = state[31]; + Ame0 = state[32]; + Ame1 = state[33]; + Ami0 = state[34]; + Ami1 = state[35]; + Amo0 = state[36]; + Amo1 = state[37]; + Amu0 = state[38]; + Amu1 = state[39]; + Asa0 = state[40]; + Asa1 = state[41]; + Ase0 = state[42]; + Ase1 = state[43]; + Asi0 = state[44]; + Asi1 = state[45]; + Aso0 = state[46]; + Aso1 = state[47]; + Asu0 = state[48]; + Asu1 = state[49]; + + do + { + /* prepareTheta */ + BCa0 = Aba0 ^ Aga0 ^ Aka0 ^ Ama0 ^ Asa0; + BCa1 = Aba1 ^ Aga1 ^ Aka1 ^ Ama1 ^ Asa1; + BCe0 = Abe0 ^ Age0 ^ Ake0 ^ Ame0 ^ Ase0; + BCe1 = Abe1 ^ Age1 ^ Ake1 ^ Ame1 ^ Ase1; + BCi0 = Abi0 ^ Agi0 ^ Aki0 ^ Ami0 ^ Asi0; + BCi1 = Abi1 ^ Agi1 ^ Aki1 ^ Ami1 ^ Asi1; + BCo0 = Abo0 ^ Ago0 ^ Ako0 ^ Amo0 ^ Aso0; + BCo1 = Abo1 ^ Ago1 ^ Ako1 ^ Amo1 ^ Aso1; + BCu0 = Abu0 ^ Agu0 ^ Aku0 ^ Amu0 ^ Asu0; + BCu1 = Abu1 ^ Agu1 ^ Aku1 ^ Amu1 ^ Asu1; + + /* thetaRhoPiChiIota(round , A, E) */ + Da0 = BCu0 ^ ROL32(BCe1, 1); + Da1 = BCu1 ^ BCe0; + De0 = BCa0 ^ ROL32(BCi1, 1); + De1 = BCa1 ^ BCi0; + Di0 = BCe0 ^ ROL32(BCo1, 1); + Di1 = BCe1 ^ BCo0; + Do0 = BCi0 ^ ROL32(BCu1, 1); + Do1 = BCi1 ^ BCu0; + Du0 = BCo0 ^ ROL32(BCa1, 1); + Du1 = BCo1 ^ BCa0; + + Aba0 ^= Da0; + BCa0 = Aba0; + Age0 ^= De0; + BCe0 = ROL32(Age0, 22); + Aki1 ^= Di1; + BCi0 = ROL32(Aki1, 22); + Amo1 ^= Do1; + BCo0 = ROL32(Amo1, 11); + Asu0 ^= Du0; + BCu0 = ROL32(Asu0, 7); + Eba0 = BCa0 ^ ANDN32(BCe0, BCi0); + Eba0 ^= *(round_consts++); + Ebe0 = BCe0 ^ ANDN32(BCi0, BCo0); + Ebi0 = BCi0 ^ ANDN32(BCo0, BCu0); + Ebo0 = BCo0 ^ ANDN32(BCu0, BCa0); + Ebu0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Aba1 ^= Da1; + BCa1 = Aba1; + Age1 ^= De1; + BCe1 = ROL32(Age1, 22); + Aki0 ^= Di0; + BCi1 = ROL32(Aki0, 21); + Amo0 ^= Do0; + BCo1 = ROL32(Amo0, 10); + Asu1 ^= Du1; + BCu1 = ROL32(Asu1, 7); + Eba1 = BCa1 ^ ANDN32(BCe1, BCi1); + Eba1 ^= *(round_consts++); + Ebe1 = BCe1 ^ ANDN32(BCi1, BCo1); + Ebi1 = BCi1 ^ ANDN32(BCo1, BCu1); + Ebo1 = BCo1 ^ ANDN32(BCu1, BCa1); + Ebu1 = BCu1 ^ ANDN32(BCa1, BCe1); + + Abo0 ^= Do0; + BCa0 = ROL32(Abo0, 14); + Agu0 ^= Du0; + BCe0 = ROL32(Agu0, 10); + Aka1 ^= Da1; + BCi0 = ROL32(Aka1, 2); + Ame1 ^= De1; + BCo0 = ROL32(Ame1, 23); + Asi1 ^= Di1; + BCu0 = ROL32(Asi1, 31); + Ega0 = BCa0 ^ ANDN32(BCe0, BCi0); + Ege0 = BCe0 ^ ANDN32(BCi0, BCo0); + Egi0 = BCi0 ^ ANDN32(BCo0, BCu0); + Ego0 = BCo0 ^ ANDN32(BCu0, BCa0); + Egu0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Abo1 ^= Do1; + BCa1 = ROL32(Abo1, 14); + Agu1 ^= Du1; + BCe1 = ROL32(Agu1, 10); + Aka0 ^= Da0; + BCi1 = ROL32(Aka0, 1); + Ame0 ^= De0; + BCo1 = ROL32(Ame0, 22); + Asi0 ^= Di0; + BCu1 = ROL32(Asi0, 30); + Ega1 = BCa1 ^ ANDN32(BCe1, BCi1); + Ege1 = BCe1 ^ ANDN32(BCi1, BCo1); + Egi1 = BCi1 ^ ANDN32(BCo1, BCu1); + Ego1 = BCo1 ^ ANDN32(BCu1, BCa1); + Egu1 = BCu1 ^ ANDN32(BCa1, BCe1); + + Abe1 ^= De1; + BCa0 = ROL32(Abe1, 1); + Agi0 ^= Di0; + BCe0 = ROL32(Agi0, 3); + Ako1 ^= Do1; + BCi0 = ROL32(Ako1, 13); + Amu0 ^= Du0; + BCo0 = ROL32(Amu0, 4); + Asa0 ^= Da0; + BCu0 = ROL32(Asa0, 9); + Eka0 = BCa0 ^ ANDN32(BCe0, BCi0); + Eke0 = BCe0 ^ ANDN32(BCi0, BCo0); + Eki0 = BCi0 ^ ANDN32(BCo0, BCu0); + Eko0 = BCo0 ^ ANDN32(BCu0, BCa0); + Eku0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Abe0 ^= De0; + BCa1 = Abe0; + Agi1 ^= Di1; + BCe1 = ROL32(Agi1, 3); + Ako0 ^= Do0; + BCi1 = ROL32(Ako0, 12); + Amu1 ^= Du1; + BCo1 = ROL32(Amu1, 4); + Asa1 ^= Da1; + BCu1 = ROL32(Asa1, 9); + Eka1 = BCa1 ^ ANDN32(BCe1, BCi1); + Eke1 = BCe1 ^ ANDN32(BCi1, BCo1); + Eki1 = BCi1 ^ ANDN32(BCo1, BCu1); + Eko1 = BCo1 ^ ANDN32(BCu1, BCa1); + Eku1 = BCu1 ^ ANDN32(BCa1, BCe1); + + Abu1 ^= Du1; + BCa0 = ROL32(Abu1, 14); + Aga0 ^= Da0; + BCe0 = ROL32(Aga0, 18); + Ake0 ^= De0; + BCi0 = ROL32(Ake0, 5); + Ami1 ^= Di1; + BCo0 = ROL32(Ami1, 8); + Aso0 ^= Do0; + BCu0 = ROL32(Aso0, 28); + Ema0 = BCa0 ^ ANDN32(BCe0, BCi0); + Eme0 = BCe0 ^ ANDN32(BCi0, BCo0); + Emi0 = BCi0 ^ ANDN32(BCo0, BCu0); + Emo0 = BCo0 ^ ANDN32(BCu0, BCa0); + Emu0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Abu0 ^= Du0; + BCa1 = ROL32(Abu0, 13); + Aga1 ^= Da1; + BCe1 = ROL32(Aga1, 18); + Ake1 ^= De1; + BCi1 = ROL32(Ake1, 5); + Ami0 ^= Di0; + BCo1 = ROL32(Ami0, 7); + Aso1 ^= Do1; + BCu1 = ROL32(Aso1, 28); + Ema1 = BCa1 ^ ANDN32(BCe1, BCi1); + Eme1 = BCe1 ^ ANDN32(BCi1, BCo1); + Emi1 = BCi1 ^ ANDN32(BCo1, BCu1); + Emo1 = BCo1 ^ ANDN32(BCu1, BCa1); + Emu1 = BCu1 ^ ANDN32(BCa1, BCe1); + + Abi0 ^= Di0; + BCa0 = ROL32(Abi0, 31); + Ago1 ^= Do1; + BCe0 = ROL32(Ago1, 28); + Aku1 ^= Du1; + BCi0 = ROL32(Aku1, 20); + Ama1 ^= Da1; + BCo0 = ROL32(Ama1, 21); + Ase0 ^= De0; + BCu0 = ROL32(Ase0, 1); + Esa0 = BCa0 ^ ANDN32(BCe0, BCi0); + Ese0 = BCe0 ^ ANDN32(BCi0, BCo0); + Esi0 = BCi0 ^ ANDN32(BCo0, BCu0); + Eso0 = BCo0 ^ ANDN32(BCu0, BCa0); + Esu0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Abi1 ^= Di1; + BCa1 = ROL32(Abi1, 31); + Ago0 ^= Do0; + BCe1 = ROL32(Ago0, 27); + Aku0 ^= Du0; + BCi1 = ROL32(Aku0, 19); + Ama0 ^= Da0; + BCo1 = ROL32(Ama0, 20); + Ase1 ^= De1; + BCu1 = ROL32(Ase1, 1); + Esa1 = BCa1 ^ ANDN32(BCe1, BCi1); + Ese1 = BCe1 ^ ANDN32(BCi1, BCo1); + Esi1 = BCi1 ^ ANDN32(BCo1, BCu1); + Eso1 = BCo1 ^ ANDN32(BCu1, BCa1); + Esu1 = BCu1 ^ ANDN32(BCa1, BCe1); + + /* prepareTheta */ + BCa0 = Eba0 ^ Ega0 ^ Eka0 ^ Ema0 ^ Esa0; + BCa1 = Eba1 ^ Ega1 ^ Eka1 ^ Ema1 ^ Esa1; + BCe0 = Ebe0 ^ Ege0 ^ Eke0 ^ Eme0 ^ Ese0; + BCe1 = Ebe1 ^ Ege1 ^ Eke1 ^ Eme1 ^ Ese1; + BCi0 = Ebi0 ^ Egi0 ^ Eki0 ^ Emi0 ^ Esi0; + BCi1 = Ebi1 ^ Egi1 ^ Eki1 ^ Emi1 ^ Esi1; + BCo0 = Ebo0 ^ Ego0 ^ Eko0 ^ Emo0 ^ Eso0; + BCo1 = Ebo1 ^ Ego1 ^ Eko1 ^ Emo1 ^ Eso1; + BCu0 = Ebu0 ^ Egu0 ^ Eku0 ^ Emu0 ^ Esu0; + BCu1 = Ebu1 ^ Egu1 ^ Eku1 ^ Emu1 ^ Esu1; + + /* thetaRhoPiChiIota(round+1, E, A) */ + Da0 = BCu0 ^ ROL32(BCe1, 1); + Da1 = BCu1 ^ BCe0; + De0 = BCa0 ^ ROL32(BCi1, 1); + De1 = BCa1 ^ BCi0; + Di0 = BCe0 ^ ROL32(BCo1, 1); + Di1 = BCe1 ^ BCo0; + Do0 = BCi0 ^ ROL32(BCu1, 1); + Do1 = BCi1 ^ BCu0; + Du0 = BCo0 ^ ROL32(BCa1, 1); + Du1 = BCo1 ^ BCa0; + + Eba0 ^= Da0; + BCa0 = Eba0; + Ege0 ^= De0; + BCe0 = ROL32(Ege0, 22); + Eki1 ^= Di1; + BCi0 = ROL32(Eki1, 22); + Emo1 ^= Do1; + BCo0 = ROL32(Emo1, 11); + Esu0 ^= Du0; + BCu0 = ROL32(Esu0, 7); + Aba0 = BCa0 ^ ANDN32(BCe0, BCi0); + Aba0 ^= *(round_consts++); + Abe0 = BCe0 ^ ANDN32(BCi0, BCo0); + Abi0 = BCi0 ^ ANDN32(BCo0, BCu0); + Abo0 = BCo0 ^ ANDN32(BCu0, BCa0); + Abu0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Eba1 ^= Da1; + BCa1 = Eba1; + Ege1 ^= De1; + BCe1 = ROL32(Ege1, 22); + Eki0 ^= Di0; + BCi1 = ROL32(Eki0, 21); + Emo0 ^= Do0; + BCo1 = ROL32(Emo0, 10); + Esu1 ^= Du1; + BCu1 = ROL32(Esu1, 7); + Aba1 = BCa1 ^ ANDN32(BCe1, BCi1); + Aba1 ^= *(round_consts++); + Abe1 = BCe1 ^ ANDN32(BCi1, BCo1); + Abi1 = BCi1 ^ ANDN32(BCo1, BCu1); + Abo1 = BCo1 ^ ANDN32(BCu1, BCa1); + Abu1 = BCu1 ^ ANDN32(BCa1, BCe1); + + Ebo0 ^= Do0; + BCa0 = ROL32(Ebo0, 14); + Egu0 ^= Du0; + BCe0 = ROL32(Egu0, 10); + Eka1 ^= Da1; + BCi0 = ROL32(Eka1, 2); + Eme1 ^= De1; + BCo0 = ROL32(Eme1, 23); + Esi1 ^= Di1; + BCu0 = ROL32(Esi1, 31); + Aga0 = BCa0 ^ ANDN32(BCe0, BCi0); + Age0 = BCe0 ^ ANDN32(BCi0, BCo0); + Agi0 = BCi0 ^ ANDN32(BCo0, BCu0); + Ago0 = BCo0 ^ ANDN32(BCu0, BCa0); + Agu0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Ebo1 ^= Do1; + BCa1 = ROL32(Ebo1, 14); + Egu1 ^= Du1; + BCe1 = ROL32(Egu1, 10); + Eka0 ^= Da0; + BCi1 = ROL32(Eka0, 1); + Eme0 ^= De0; + BCo1 = ROL32(Eme0, 22); + Esi0 ^= Di0; + BCu1 = ROL32(Esi0, 30); + Aga1 = BCa1 ^ ANDN32(BCe1, BCi1); + Age1 = BCe1 ^ ANDN32(BCi1, BCo1); + Agi1 = BCi1 ^ ANDN32(BCo1, BCu1); + Ago1 = BCo1 ^ ANDN32(BCu1, BCa1); + Agu1 = BCu1 ^ ANDN32(BCa1, BCe1); + + Ebe1 ^= De1; + BCa0 = ROL32(Ebe1, 1); + Egi0 ^= Di0; + BCe0 = ROL32(Egi0, 3); + Eko1 ^= Do1; + BCi0 = ROL32(Eko1, 13); + Emu0 ^= Du0; + BCo0 = ROL32(Emu0, 4); + Esa0 ^= Da0; + BCu0 = ROL32(Esa0, 9); + Aka0 = BCa0 ^ ANDN32(BCe0, BCi0); + Ake0 = BCe0 ^ ANDN32(BCi0, BCo0); + Aki0 = BCi0 ^ ANDN32(BCo0, BCu0); + Ako0 = BCo0 ^ ANDN32(BCu0, BCa0); + Aku0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Ebe0 ^= De0; + BCa1 = Ebe0; + Egi1 ^= Di1; + BCe1 = ROL32(Egi1, 3); + Eko0 ^= Do0; + BCi1 = ROL32(Eko0, 12); + Emu1 ^= Du1; + BCo1 = ROL32(Emu1, 4); + Esa1 ^= Da1; + BCu1 = ROL32(Esa1, 9); + Aka1 = BCa1 ^ ANDN32(BCe1, BCi1); + Ake1 = BCe1 ^ ANDN32(BCi1, BCo1); + Aki1 = BCi1 ^ ANDN32(BCo1, BCu1); + Ako1 = BCo1 ^ ANDN32(BCu1, BCa1); + Aku1 = BCu1 ^ ANDN32(BCa1, BCe1); + + Ebu1 ^= Du1; + BCa0 = ROL32(Ebu1, 14); + Ega0 ^= Da0; + BCe0 = ROL32(Ega0, 18); + Eke0 ^= De0; + BCi0 = ROL32(Eke0, 5); + Emi1 ^= Di1; + BCo0 = ROL32(Emi1, 8); + Eso0 ^= Do0; + BCu0 = ROL32(Eso0, 28); + Ama0 = BCa0 ^ ANDN32(BCe0, BCi0); + Ame0 = BCe0 ^ ANDN32(BCi0, BCo0); + Ami0 = BCi0 ^ ANDN32(BCo0, BCu0); + Amo0 = BCo0 ^ ANDN32(BCu0, BCa0); + Amu0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Ebu0 ^= Du0; + BCa1 = ROL32(Ebu0, 13); + Ega1 ^= Da1; + BCe1 = ROL32(Ega1, 18); + Eke1 ^= De1; + BCi1 = ROL32(Eke1, 5); + Emi0 ^= Di0; + BCo1 = ROL32(Emi0, 7); + Eso1 ^= Do1; + BCu1 = ROL32(Eso1, 28); + Ama1 = BCa1 ^ ANDN32(BCe1, BCi1); + Ame1 = BCe1 ^ ANDN32(BCi1, BCo1); + Ami1 = BCi1 ^ ANDN32(BCo1, BCu1); + Amo1 = BCo1 ^ ANDN32(BCu1, BCa1); + Amu1 = BCu1 ^ ANDN32(BCa1, BCe1); + + Ebi0 ^= Di0; + BCa0 = ROL32(Ebi0, 31); + Ego1 ^= Do1; + BCe0 = ROL32(Ego1, 28); + Eku1 ^= Du1; + BCi0 = ROL32(Eku1, 20); + Ema1 ^= Da1; + BCo0 = ROL32(Ema1, 21); + Ese0 ^= De0; + BCu0 = ROL32(Ese0, 1); + Asa0 = BCa0 ^ ANDN32(BCe0, BCi0); + Ase0 = BCe0 ^ ANDN32(BCi0, BCo0); + Asi0 = BCi0 ^ ANDN32(BCo0, BCu0); + Aso0 = BCo0 ^ ANDN32(BCu0, BCa0); + Asu0 = BCu0 ^ ANDN32(BCa0, BCe0); + + Ebi1 ^= Di1; + BCa1 = ROL32(Ebi1, 31); + Ego0 ^= Do0; + BCe1 = ROL32(Ego0, 27); + Eku0 ^= Du0; + BCi1 = ROL32(Eku0, 19); + Ema0 ^= Da0; + BCo1 = ROL32(Ema0, 20); + Ese1 ^= De1; + BCu1 = ROL32(Ese1, 1); + Asa1 = BCa1 ^ ANDN32(BCe1, BCi1); + Ase1 = BCe1 ^ ANDN32(BCi1, BCo1); + Asi1 = BCi1 ^ ANDN32(BCo1, BCu1); + Aso1 = BCo1 ^ ANDN32(BCu1, BCa1); + Asu1 = BCu1 ^ ANDN32(BCa1, BCe1); + } + while (round_consts < round_consts_end); + + state[0] = Aba0; + state[1] = Aba1; + state[2] = Abe0; + state[3] = Abe1; + state[4] = Abi0; + state[5] = Abi1; + state[6] = Abo0; + state[7] = Abo1; + state[8] = Abu0; + state[9] = Abu1; + state[10] = Aga0; + state[11] = Aga1; + state[12] = Age0; + state[13] = Age1; + state[14] = Agi0; + state[15] = Agi1; + state[16] = Ago0; + state[17] = Ago1; + state[18] = Agu0; + state[19] = Agu1; + state[20] = Aka0; + state[21] = Aka1; + state[22] = Ake0; + state[23] = Ake1; + state[24] = Aki0; + state[25] = Aki1; + state[26] = Ako0; + state[27] = Ako1; + state[28] = Aku0; + state[29] = Aku1; + state[30] = Ama0; + state[31] = Ama1; + state[32] = Ame0; + state[33] = Ame1; + state[34] = Ami0; + state[35] = Ami1; + state[36] = Amo0; + state[37] = Amo1; + state[38] = Amu0; + state[39] = Amu1; + state[40] = Asa0; + state[41] = Asa1; + state[42] = Ase0; + state[43] = Ase1; + state[44] = Asi0; + state[45] = Asi1; + state[46] = Aso0; + state[47] = Aso1; + state[48] = Asu0; + state[49] = Asu1; + + return sizeof(void *) * 4 + sizeof(u32) * 12 * 5 * 2; +} |