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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level1</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LUA_EXPORTS;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(DepsRoot)\include;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(DepsRoot)\lib;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;$(OwnFlags);snprintf=g_snprintf;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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<ClCompile Include="lua.c" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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</Project>
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