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path: root/plugins/hextray/hextray.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{3024CF36-85E5-4E00-9608-7002E2C7EF14}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>hextray</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\win32\hexchat.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\win32\hexchat.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(HexChatBin)</OutDir>
    <IntDir>$(HexChatObj)$(ProjectName)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(HexChatBin)</OutDir>
    <IntDir>$(HexChatObj)$(ProjectName)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;XTRAY_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ModuleDefinitionFile>hextray.def</ModuleDefinitionFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;_WIN64;_AMD64_;NDEBUG;_WINDOWS;_USRDLL;XTRAY_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ModuleDefinitionFile>hextray.def</ModuleDefinitionFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <None Include="bitmaps\sd.bmp" />
    <None Include="icons\ban.ico" />
    <None Include="icons\disconnect.ico" />
    <None Include="icons\highlight.ico" />
    <None Include="icons\kick.ico" />
    <None Include="icons\message.ico" />
    <None Include="icons\sd.ico" />
    <None Include="icons\notice.ico" />
    <None Include="icons\hexchat.ico" />
    <None Include="hextray.def" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="resource.rc" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="callbacks.cpp" />
    <ClCompile Include="sdAlerts.cpp" />
    <ClCompile Include="sdTray.cpp" />
    <ClCompile Include="utility.cpp" />
    <ClCompile Include="hexchat.cpp" />
    <ClCompile Include="hextray.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="callbacks.h" />
    <ClInclude Include="resource.h" />
    <ClInclude Include="sdAlerts.h" />
    <ClInclude Include="sdTray.h" />
    <ClInclude Include="utility.h" />
    <ClInclude Include="hexchat.h" />
    <ClInclude Include="hextray.h" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>