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2010-10-29update wdk distribution to use relative paths where possibleberkeviktor@aol.com
2010-10-20convert sha256sum to checksum pluginberkeviktor@aol.com
2010-10-20add sha256sum support codeberkeviktor@aol.com
2010-10-09Mergeberkeviktor@aol.com
2010-10-09Backed out changeset: cb5901bb1890berkeviktor@aol.com
2010-10-09don't delete the resource fileberkeviktor@aol.com
2010-10-09resource file for executableberkeviktor@aol.com
2010-10-08Mergeberkeviktor@aol.com
2010-10-08Backed out changeset: 21d400e5414fberkeviktor@aol.com
2010-10-08build xchat-wdk with vc10 as wellberkeviktor@aol.com
2010-10-06be consistent about ssize_tberkeviktor@aol.com
2010-10-05native file open/save dialogsberkeviktor@aol.com
2010-10-02some cleanupberkeviktor@aol.com
2010-10-01spelling supportberkeviktor@aol.com
2010-09-29some cosmeticsberkeviktor@aol.com
2010-09-29use GDK_DISABLE_DEPRECATEDberkeviktor@aol.com
2010-09-29some makeinc cleanupberkeviktor@aol.com
2010-09-29use G_DISABLE_DEPRECATEDberkeviktor@aol.com
2010-09-29add separate gdk-pixbuf includesberkeviktor@aol.com
2010-09-29remove some redundancyberkeviktor@aol.com
2010-09-29move gtk includes to makefileberkeviktor@aol.com
2010-09-20don't build mmx_cmod since it ain't speeding up anything (and it's x86-only btw)berkeviktor@aol.com
2010-09-06fix makefile commentberkeviktor@aol.com
2010-09-06don't build fe-text as it is unusable ATMberkeviktor@aol.com
2010-09-06disable update menu and widgetberkeviktor@aol.com
2010-08-30remove old referencesberkeviktor@aol.com
2010-08-30update checker cosmeticsberkeviktor@aol.com
2010-08-30update checker reworkedberkeviktor@aol.com
2010-08-30about dialog cosmeticsberkeviktor@aol.com
2010-08-30preliminary update checkerberkeviktor@aol.com
2010-08-30re-enable xtray, disable plugin-tray if installedberkeviktor@aol.com
2010-08-29make perl version selectableberkeviktor@aol.com
2010-08-26clean fe-text before building for x64berkeviktor@aol.com
2010-08-26make fe-text build work (to some degree)berkeviktor@aol.com
2010-08-25xchat-text compiles but won't runberkeviktor@aol.com
2010-08-24some more reworkberkeviktor@aol.com
2010-08-24even more cleanupberkeviktor@aol.com
2010-08-24huge cleanup on build systemberkeviktor@aol.com
2010-08-24remove a few dependenciesberkeviktor@aol.com
2010-08-19makeinc cleanupberkeviktor@aol.com
2010-08-19merge the x86 and x64 building processberkeviktor@aol.com
2010-08-18some more cleanupberkeviktor@aol.com
2010-08-18portable mode enabled in runtimeberkeviktor@aol.com
2010-08-17separate exe files, unified packages for standard and portable, stage 1berkeviktor@aol.com
2010-08-16some heavy restructuring and reformattingberkeviktor@aol.com
2010-08-15don't build and link with sexy-spell-entry since there's no spellcheck ATMberkeviktor@aol.com
2010-08-13upgrade perl to 5.12berkeviktor@aol.com
2010-08-13skeleton for adding spell supportberkeviktor@aol.com
2010-08-12lua support for x64 as well, and use own lua buildberkeviktor@aol.com
2010-08-12add support for xchat-lua, but don't build by defaultberkeviktor@aol.com
cktick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
/* HexChat
 * Copyright (C) 1998-2010 Peter Zelezny.
 * Copyright (C) 2009-2013 Berke Viktor.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 */

/*
This is used for quick userlist insertion and lookup. It's not really
a tree, but it could be :)
*/

#include <stdio.h>
#include <string.h>
#include <stdlib.h>

#include "tree.h"

#define ARRAY_GROW 32

struct _tree
{
	int elements;
	int array_size;
	void **array;
	tree_cmp_func *cmp;
	void *data;
};

tree *
tree_new (tree_cmp_func *cmp, void *data)
{
	tree *t = g_new0 (tree, 1);
	t->cmp = cmp;
	t->data = data;
	return t;
}

void
tree_destroy (tree *t)
{
	if (t)
	{
		g_free (t->array);
		g_free (t);
	}
}

static int
tree_find_insertion_pos (tree *t, void *key, int *done)
{
	int c, u, l, idx;

	if (t->elements < 1)
	{
		*done = 1;
		t->array[0] = key;
		t->elements++;
		return 0;
	}

	if (t->elements < 2)
	{
		*done = 1;
		c = t->cmp (key, t->array[0], t->data);
		if (c == 0)
			return -1;
		t->elements++;
		if (c > 0)
		{
			t->array[1] = key;
			return 1;
		}
		t->array[1] = t->array[0];
		t->array[0] = key;
		return 0;
	}

	*done = 0;

	c = t->cmp (key, t->array[0], t->data);
	if (c < 0)
		return 0;	/* prepend */

	c = t->cmp (key, t->array[t->elements - 1], t->data);
	if (c > 0)
		return t->elements;	/* append */

	l = 0;
	u = t->elements - 1;
	while (1)
	{
		idx = (l + u) / 2;
		c = t->cmp (key, t->array[idx], t->data);

		if (0 > c)
			u = idx;
		else if (0 < c && 0 > t->cmp (key, t->array[idx+1], t->data))
			return idx + 1;
		else if (c == 0)
			return -1;
		else
			l = idx + 1;
	}
}

static void
tree_insert_at_pos (tree *t, void *key, int pos)
{
	int post_bytes;

	/* append is easy */
	if (pos != t->elements)
	{
		post_bytes = (t->elements - pos) * sizeof (void *);
		memmove (&t->array[pos + 1], &t->array[pos], post_bytes);
	}

	t->array[pos] = key;
	t->elements++;
}

static void *
mybsearch (const void *key, void **array, size_t nmemb,
			  int (*compar) (const void *, const void *, void *data), void *data, int *pos)
{
	int l, u, idx;
	int comparison;

	l = 0;
	u = nmemb;
	while (l < u)
	{
		idx = (l + u) / 2;
		comparison = (*compar) (key, array[idx], data);
		if (comparison < 0)
			u = idx;
		else if (comparison > 0)
			l = idx + 1;
		else
		{
			*pos = idx;
			return array[idx];
		}
	}

	return NULL;
}

void *
tree_find (tree *t, const void *key, tree_cmp_func *cmp, void *data, int *pos)
{
	if (!t || !t->array)
		return NULL;

	return mybsearch (key, &t->array[0], t->elements, cmp, data, pos);
}

void *
tree_remove_at_pos (tree *t, int pos)
{
	int post_bytes;
	void *ret = t->array[pos];

	t->elements--;
	if (pos != t->elements)
	{
		post_bytes = (t->elements - pos) * sizeof (void *);
		memmove (&t->array[pos], &t->array[pos + 1], post_bytes);
	}
	return ret;
}

int
tree_remove (tree *t, void *key, int *pos)
{
	void *data;

	data = tree_find (t, key, t->cmp, t->data, pos);
	if (!data)
		return 0;

	tree_remove_at_pos (t, *pos);
	return 1;
}

void
tree_foreach (tree *t, tree_traverse_func *func, void *data)
{
	int j;

	if (!t || !t->array)
		return;

	for (j = 0; j < t->elements; j++)
	{
		if (!func (t->array[j], data))
			break;
	}
}

static void
tree_grow (tree *t)
{
	if (t->array_size < t->elements + 1)
	{
		int new_size = t->array_size + ARRAY_GROW;

		t->array = realloc (t->array, sizeof (void *) * new_size);
		t->array_size = new_size;
	}

}

int
tree_insert (tree *t, void *key)
{
	int pos, done;

	if (!t)
		return -1;

	tree_grow (t);
	pos = tree_find_insertion_pos (t, key, &done);
	if (!done && pos != -1)
		tree_insert_at_pos (t, key, pos);

	return pos;
}

void
tree_append (tree *t, void *key)
{
	tree_grow (t);
	tree_insert_at_pos (t, key, t->elements);
}

int tree_size (tree *t)
{
	return t->elements;
}