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-rw-r--r--src/common/network.c108
1 files changed, 0 insertions, 108 deletions
diff --git a/src/common/network.c b/src/common/network.c
index c026116e..fcdaf547 100644
--- a/src/common/network.c
+++ b/src/common/network.c
@@ -65,10 +65,8 @@ net_ip (guint32 addr)
 void
 net_store_destroy (netstore * ns)
 {
-#ifdef USE_IPV6
 	if (ns->ip6_hostent)
 		freeaddrinfo (ns->ip6_hostent);
-#endif
 	g_free (ns);
 }
 
@@ -78,110 +76,6 @@ net_store_new (void)
 	return g_new0 (netstore, 1);
 }
 
-#ifndef USE_IPV6
-
-/* =================== IPV4 ================== */
-
-/*
-	A note about net_resolve and lookupd:
-
-	Many IRC networks rely on round-robin DNS for load balancing, rotating the list
-	of IP address on each query. However, this method breaks when DNS queries are
-	cached. Mac OS X and Darwin handle DNS lookups through the lookupd daemon, which
-	caches queries in its default configuration: thus, if we always pick the first
-	address, we will be stuck with the same host (which might be down!) until the
-	TTL reaches 0 or lookupd is reset (typically, at reboot). Therefore, we need to
-	pick a random address from the result list, instead of always using the first.
-*/
-
-char *
-net_resolve (netstore * ns, char *hostname, int port, char **real_host)
-{
-	ns->ip4_hostent = gethostbyname (hostname);
-	if (!ns->ip4_hostent)
-		return NULL;
-
-	memset (&ns->addr, 0, sizeof (ns->addr));
-#ifdef LOOKUPD
-	int count = 0;
-	while (ns->ip4_hostent->h_addr_list[count]) count++;
-	memcpy (&ns->addr.sin_addr,
-			ns->ip4_hostent->h_addr_list[RAND_INT(count)],
-			ns->ip4_hostent->h_length);
-#else
-	memcpy (&ns->addr.sin_addr, ns->ip4_hostent->h_addr,
-			  ns->ip4_hostent->h_length);
-#endif
-	ns->addr.sin_port = htons (port);
-	ns->addr.sin_family = AF_INET;
-
-	*real_host = g_strdup (ns->ip4_hostent->h_name);
-	return g_strdup (inet_ntoa (ns->addr.sin_addr));
-}
-
-int
-net_connect (netstore * ns, int sok4, int sok6, int *sok_return)
-{
-	*sok_return = sok4;
-	return connect (sok4, (struct sockaddr *) &ns->addr, sizeof (ns->addr));
-}
-
-void
-net_bind (netstore * tobindto, int sok4, int sok6)
-{
-	bind (sok4, (struct sockaddr *) &tobindto->addr, sizeof (tobindto->addr));
-}
-
-void
-net_sockets (int *sok4, int *sok6)
-{
-	*sok4 = socket (AF_INET, SOCK_STREAM, 0);
-	*sok6 = -1;
-	net_set_socket_options (*sok4);
-}
-
-void
-udp_sockets (int *sok4, int *sok6)
-{
-	*sok4 = socket (AF_INET, SOCK_DGRAM, 0);
-	*sok6 = -1;
-}
-
-void
-net_store_fill_any (netstore *ns)
-{
-	ns->addr.sin_family = AF_INET;
-	ns->addr.sin_addr.s_addr = INADDR_ANY;
-	ns->addr.sin_port = 0;
-}
-
-void
-net_store_fill_v4 (netstore *ns, guint32 addr, int port)
-{
-	ns->addr.sin_family = AF_INET;
-	ns->addr.sin_addr.s_addr = addr;
-	ns->addr.sin_port = port;
-}
-
-guint32
-net_getsockaddr_v4 (netstore *ns)
-{
-	return ns->addr.sin_addr.s_addr;
-}
-
-int
-net_getsockport (int sok4, int sok6)
-{
-	struct sockaddr_in addr;
-	int len = sizeof (addr);
-
-	if (getsockname (sok4, (struct sockaddr *)&addr, &len) == -1)
-		return -1;
-	return addr.sin_port;
-}
-
-#else
-
 /* =================== IPV6 ================== */
 
 char *
@@ -294,5 +188,3 @@ udp_sockets (int *sok4, int *sok6)
 	*sok4 = socket (AF_INET, SOCK_DGRAM, IPPROTO_UDP);
 	*sok6 = socket (AF_INET6, SOCK_DGRAM, IPPROTO_UDP);
 }
-
-#endif