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-04-25 21:03:03 -0700 committer Arnavion <arnavion@gmail.com> 2013-04-25 21:03:03 -0700 win32: Moved PlatformToolset configuration to individual project files. It should be set before setting other properties or importing other props.' href='/git-repos/torxchat.git/commit/src/common/make-te.vcxproj?h=feature/flexible-cert&id=07bc467d031cbaa47331a7fec52b6bc02ab38f95'>07bc467d ^
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup Label="Configuration">
    <PlatformToolset>v140</PlatformToolset>
    <ConfigurationType>Application</ConfigurationType>
  </PropertyGroup>
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{A7D7CE59-2A31-48AE-BED2-A9828E241832}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>makete</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  <Import Project="..\..\win32\hexchat.props" />
  <PropertyGroup>
    <OutDir>$(HexChatLib)</OutDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="make-te.c" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>