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-rw-r--r--ext/zlib-wdk/miniunz.vcxproj130
1 files changed, 130 insertions, 0 deletions
diff --git a/ext/zlib-wdk/miniunz.vcxproj b/ext/zlib-wdk/miniunz.vcxproj
new file mode 100644
index 00000000..56b846d0
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+++ b/ext/zlib-wdk/miniunz.vcxproj
@@ -0,0 +1,130 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectGuid>{C52F9E7B-498A-42BE-8DB4-85A15694382A}</ProjectGuid>

+    <Keyword>Win32Proj</Keyword>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <CharacterSet>MultiByte</CharacterSet>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <CharacterSet>MultiByte</CharacterSet>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="install.props" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+    <Import Project="install.props" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup>

+    <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\MiniUnzip$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\MiniUnzip$(Configuration)\Tmp\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\MiniUnzip$(Configuration)\</OutDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\MiniUnzip$(Configuration)\Tmp\</IntDir>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</GenerateManifest>

+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>

+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />

+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />

+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>

+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />

+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <ClCompile>

+      <Optimization>MaxSpeed</Optimization>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <OmitFramePointers>true</OmitFramePointers>

+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;ZLIB_WINAPI;NDEBUG;_CONSOLE;NO_MSCVER_FILE64_FUNC;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <BufferSecurityCheck>false</BufferSecurityCheck>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+    </ClCompile>

+    <Link>

+      <AdditionalDependencies>x86\ZlibDllRelease\zlibwapi.lib;%(WDK32Dependencies);%(AdditionalDependencies)</AdditionalDependencies>

+      <OutputFile>$(OutDir)miniunz.exe</OutputFile>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Console</SubSystem>

+      <OptimizeReferences>true</OptimizeReferences>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+      <RandomizedBaseAddress>false</RandomizedBaseAddress>

+      <DataExecutionPrevention>

+      </DataExecutionPrevention>

+      <TargetMachine>MachineX86</TargetMachine>

+      <AdditionalLibraryDirectories>%(WDK32LibraryDirectories)</AdditionalLibraryDirectories>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <Midl>

+      <TargetEnvironment>X64</TargetEnvironment>

+    </Midl>

+    <ClCompile>

+      <Optimization>MaxSpeed</Optimization>

+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>

+      <OmitFramePointers>true</OmitFramePointers>

+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64;NO_MSCVER_FILE64_FUNC;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <StringPooling>true</StringPooling>

+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>

+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

+      <BufferSecurityCheck>false</BufferSecurityCheck>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+    </ClCompile>

+    <Link>

+      <AdditionalDependencies>x64\ZlibDllRelease\zlibwapi.lib;%(WDK64Dependencies);%(AdditionalDependencies)</AdditionalDependencies>

+      <OutputFile>$(OutDir)miniunz.exe</OutputFile>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Console</SubSystem>

+      <OptimizeReferences>true</OptimizeReferences>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+      <TargetMachine>MachineX64</TargetMachine>

+      <AdditionalLibraryDirectories>%(WDK64LibraryDirectories)</AdditionalLibraryDirectories>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\minizip\miniunz.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ProjectReference Include="zlibvc.vcxproj">

+      <Project>{8fd826f8-3739-44e6-8cc8-997122e53b8d}</Project>

+    </ProjectReference>

+  </ItemGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>
\ No newline at end of file