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path: root/plugins/wmpa/wmpplayerapplication.h
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#if !defined(AFX_WMPPLAYERAPPLICATION_H__A69CB85C_22A1_4A02_979D_3FFB61135553__INCLUDED_)
#define AFX_WMPPLAYERAPPLICATION_H__A69CB85C_22A1_4A02_979D_3FFB61135553__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.

/////////////////////////////////////////////////////////////////////////////
// CWMPPlayerApplication wrapper class

class CWMPPlayerApplication : public COleDispatchDriver
{
public:
	CWMPPlayerApplication() {}		// Calls COleDispatchDriver default constructor
	CWMPPlayerApplication(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
	CWMPPlayerApplication(const CWMPPlayerApplication& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}

// Attributes
public:

// Operations
public:
	void switchToPlayerApplication();
	void switchToControl();
	BOOL GetPlayerDocked();
	BOOL GetHasDisplay();
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WMPPLAYERAPPLICATION_H__A69CB85C_22A1_4A02_979D_3FFB61135553__INCLUDED_)