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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "wmpplayerapplication.h"
/////////////////////////////////////////////////////////////////////////////
// CWMPPlayerApplication properties
/////////////////////////////////////////////////////////////////////////////
// CWMPPlayerApplication operations
void CWMPPlayerApplication::switchToPlayerApplication()
{
InvokeHelper(0x44d, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void CWMPPlayerApplication::switchToControl()
{
InvokeHelper(0x44e, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
BOOL CWMPPlayerApplication::GetPlayerDocked()
{
BOOL result;
InvokeHelper(0x44f, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
BOOL CWMPPlayerApplication::GetHasDisplay()
{
BOOL result;
InvokeHelper(0x450, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
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