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path: root/plugins/upd/upd.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup Label="Configuration">
    <PlatformToolset>v120</PlatformToolset>
    <ConfigurationType>DynamicLibrary</ConfigurationType>
  </PropertyGroup>
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{461DC24A-A410-4171-8C02-CCDBF3702C2A}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>upd</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  <Import Project="..\..\win32\hexchat.props" />
  <PropertyGroup>
    <TargetName>hcupd</TargetName>
    <OutDir>$(HexChatRel)plugins\</OutDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;UPD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\src\common;$(WinSparklePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <ModuleDefinitionFile>upd.def</ModuleDefinitionFile>
      <AdditionalDependencies>$(DepLibs);WinSparkle.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(DepsRoot)\lib;$(WinSparklePath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;_WIN64;_AMD64_;NDEBUG;_WINDOWS;_USRDLL;UPD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\src\common;$(WinSparklePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <ModuleDefinitionFile>upd.def</ModuleDefinitionFile>
      <AdditionalDependencies>$(DepLibs);WinSparkle.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(DepsRoot)\lib;$(WinSparklePath);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <None Include="upd.def" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="upd.c" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>