summary refs log blame commit diff stats
path: root/plugins/hextray/utility.h
blob: 76cc38aef4c8566a4e3968e1ab4451dc2d682903 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15














                                                                                
                                                                             




                     


                                                                















                                                                                                                  




                  
       
/* X-Tray
 * Copyright (C) 2005 Michael Hotaling <Mike.Hotaling@SinisterDevelopments.com>
 *
 * X-Tray is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 * 
 * X-Tray is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with X-Tray; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 */

#ifndef _H_UTILITY_H
#define _H_UTILITY_H

WORD					HotkeyfToMod	(WORD);
WORD					ModToHotkeyf	(WORD);

int						SetOption		(HWND, unsigned int, unsigned int);
int						SetCheck		(HWND, unsigned int, unsigned int);
int						SetToggle		(HWND, unsigned int, unsigned int, bool);
void					ErrorDebug		(LPTSTR lpszFunction);
void					SetDialog		(HWND, int);
void					CheckPrefs		(HWND, int);
bool					FileExists		(TCHAR *);
DWORD WINAPI			HoldCloseThread	(LPVOID);
void					SavePrefs		(int);
void					LoadPrefs		();
void					HoldClose		();

void ConvertString(const char *in,		wchar_t *out,	int size);
void ConvertString(const wchar_t *in,	char *out,		int size);
void ConvertString(const char *in,		char *out,		int size);

struct HOTKEY
{
	WORD key;
	WORD mod;
};
#endif
or <bviktor@hexchat.org> 2012-10-18 18:24:20 +0200 Update win32 dirent.h implementation and use header instead of static library' href='/git-repos/torxchat.git/commit/plugins/lua/lua.vcxproj?h=feature/flexible-cert&id=06226c0799b3aa65da095ef5d698ca44ea6726e0'>06226c07 ^
ad59c4a5 ^

95aace51 ^


a673109c ^
95aace51 ^
a673109c ^


95aace51 ^
ad59c4a5 ^

0e3fbb01 ^
ad59c4a5 ^





95aace51 ^









1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130






                                                                                                                



                                                 











                                                                                                    
                   




                                                                                                  
                   




                                                                                                                                                                                    
                                                   
                 

                                                                                                                                                                                    
                                                   
                 



                                                                              
                                   
                                                  
                   


                                                                            
                                   
                                                  
                   

                                                                                    













                                                                                                                                          
                                                                                                 

                         

                                                                                  













                                                                                                                                          
                                                                                                 

                         

                                                                                    
                                                                                                            

                         

                                                                                  
                                                                                                            

                         


                                                                                                                                                  
                                                                  
                 


                                                           
                         

                                                                                  
                                                                                                                                                                 





                                                                  









                                                              
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{646B4316-C8B8-4DB6-B6AE-E586929E5729}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>lua</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\win32\hexchat.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\win32\hexchat.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <TargetName>$(LuaOutput)</TargetName>
    <OutDir>$(HexChatBin)</OutDir>
    <IntDir>$(HexChatObj)$(ProjectName)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <TargetName>$(LuaOutput)</TargetName>
    <OutDir>$(HexChatBin)</OutDir>
    <IntDir>$(HexChatObj)$(ProjectName)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LUA_EXPORTS;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(DepsRoot)\include;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalLibraryDirectories>$(DepsRoot)\lib;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>"$(LuaLib).lib";%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LUA_EXPORTS;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(DepsRoot)\include;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalLibraryDirectories>$(DepsRoot)\lib;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>"$(LuaLib).lib";%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Link>
      <AdditionalDependencies>"$(LuaLib).lib";$(DepLibs);%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Link>
      <AdditionalDependencies>"$(LuaLib).lib";$(DepLibs);%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;$(OwnFlags);snprintf=g_snprintf;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <ModuleDefinitionFile>lua.def</ModuleDefinitionFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;_WIN64;_AMD64_;NDEBUG;_WINDOWS;_USRDLL;$(OwnFlags);snprintf=g_snprintf;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <ModuleDefinitionFile>lua.def</ModuleDefinitionFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <None Include="lua.def" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="lua.c" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>