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package ganarchy.friendcode.mixin;

import net.minecraft.client.network.LanServerPinger;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.GameMode;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;

@Mixin(IntegratedServer.class)
public interface FriendCodeIntegratedServerExt {
    @Accessor("forcedGameMode")
    void forcedGameMode(GameMode gameMode);
    @Accessor("lanPort")
    void lanPort(int port);
    @Accessor("lanPinger")
    void lanPinger(LanServerPinger lanPinger);
}