#include enum logger_level : int { LOG_TRACE = 0, LOG_DEBUG = 10, LOG_INFO = 20, LOG_WARN = 30, LOG_ERROR = 40, }; [[clang::import_module("logger")]] [[clang::import_name("log")]] extern void logger_log(void); [[clang::import_module("logger")]] [[clang::import_name("log-message")]] extern void logger_log_message(char *message); [[clang::import_module("logger")]] [[clang::import_name("add-argument-int")]] extern void logger_add_argument_int(int arg); [[clang::import_module("logger")]] [[clang::import_name("begin")]] extern void logger_log_begin(enum logger_level level); [[clang::import_module("screen")]] [[clang::import_name("set-background-size")]] extern void set_background_size(int width, int height); [[clang::import_module("screen")]] [[clang::import_name("set-background-texture-size")]] extern void set_background_texture_size(int width, int height); [[clang::import_module("text")]] [[clang::import_name("free")]] extern void text_free(int handle); [[clang::import_module("text")]] [[clang::import_name("literal")]] extern int text_literal(char *text); [[clang::import_module("text")]] [[clang::import_name("translatable")]] extern int text_translatable(char *key); [[clang::import_module("text")]] [[clang::import_name("translatable-arguments")]] extern int text_arguments(char *key, int size, int *args); [[clang::import_module("screen")]] [[clang::import_name("render-text-object")]] extern void render_text_object(int handle, int x, int y, int color, bool shadow); enum simulator_mode : int { SIMULATOR_FULL = 0, SIMULATOR_FAST = 1, SIMULATOR_DEAF = 2, }; [[clang::import_module("simulator")]] [[clang::import_name("get-mode")]] extern enum simulator_mode simulator_get_mode(); [[clang::import_module("simulator")]] [[clang::import_name("get-volume")]] extern int simulator_get_volume(); [[clang::import_module("simulator")]] [[clang::import_name("get-frequency")]] extern int simulator_get_frequency(); [[clang::import_module("screen")]] [[clang::import_name("get-width")]] extern int screen_get_width(); [[clang::import_module("screen")]] [[clang::import_name("get-height")]] extern int screen_get_height(); [[clang::import_module("buttons")]] [[clang::import_name("set-dimensions")]] extern int buttons_set_dimensions(int button, int x, int y, int width, int height); [[clang::import_module("buttons")]] [[clang::import_name("set-base-layout")]] extern void buttons_set_base_layout(int layout); #define BACKGROUND_WIDTH 320 #define BACKGROUND_HEIGHT 100 void init() { logger_log_begin(LOG_INFO); logger_log_message("placeholder radio skin."); set_background_size(BACKGROUND_WIDTH, BACKGROUND_HEIGHT); buttons_set_base_layout(1); int width = screen_get_width(); int height = screen_get_height(); int base_x = (width - BACKGROUND_WIDTH) / 2; int base_y = (height - BACKGROUND_HEIGHT) / 2; buttons_set_dimensions(0, base_x, base_y + 0, 320, 20); buttons_set_dimensions(1, base_x, base_y + 20, 320, 20); buttons_set_dimensions(2, base_x, base_y + 40, 320, 20); buttons_set_dimensions(3, base_x, base_y + 60, 320, 20); } void render(int mouseX, int mouseY, float delta) { }